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In this paper, an application of the computation of kernel in differential game is given. Firstly, an under-approximation of the viability kernel is computed by the backward reachable set from a closed target. Secondly, using the relationship of discriminating kernel and viability kernel, an algorithm of discriminating kernel is proposed. Finally, using the alternative theorem, victory domain can be computed. |
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Keywords: viability theory; differential kernel; nonsmooth analysis; reachability |
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